Hi, I'm Beverly
I design systems that bridge the digital and physical, drawing from my background in architecture and computer science.

Projects

Personalized Test Prep Insights Platform
A reflection data pipeline designed to surface learning patterns, deliver personalized feedback, and guide preparation strategies

Robotic Arm Image Fabrication
A robotic arm fabrication project driven by cellular automata algorithms to generate thread-based images.

Particle-Based Crowd Dispersal Model
A Dynamic Particle Dispersal Simulation for Crowd Flow Optimization in Madrid's Plaza Mayor Christmas Market using C and PCA Analysis
VR Simulation for Autonomous Vehicles
A VR simulation built in Unreal Engine to visualize future transit systems and support Jidu's autonomous vehicle design strategy.

Unix-Style Minishell Implementation
A minishell project in C that replicates core shell functionality with built-in commands, signal handling, and external process execution.

Networked Chat Client-Server Application
A simple client-server chat program that facilitates group messaging across multiple clients on the system.